TouchDIVER

Finally, a light-weight,
wireless and fuss-free device

REQUEST DEVICES

TouchDIVER

Finally, a light-weight,
wireless and fuss-free device

REQUEST DEVICES

TouchDIVER

Finally, a light-weight,
wireless and fuss-free device

REQUEST DEVICES

Stop clicking
Start grasping

WEART connects digital and physical worlds by adding the one sense that is missing: TOUCH. Live a truly immersive VR experience and touch digital objects as you would in real life.

Think of any VR/AR experience – training sessions, digital retail experiences, virtual exhibitions, or collaborative design workshops. Now, wear your TouchDIVER, put on your preferred VR Headset and start interacting with the virtual world.

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Haptic Actuation Points (Up to 3) Thumb, Index, Middle
Tracking Free space movements
Software Compatibility Unity, Unreal Engine, low-level API interface
Software Extras Included A proprietary digital hand model that gives a realistic view of the hand gestures and of the user interactions with virtual objects
Hardware Compatibility Oculus, HTC, Windows Mixed Reality
Working Time 2h (average usage)
Cleanability Quick and Easy

Stop clicking
Start grasping

WEART connects digital and physical worlds by adding the one sense that is missing: TOUCH. Live a truly immersive VR experience and touch digital objects as you would in real life.

Think of any VR/AR experience – training sessions, digital retail experiences, virtual exhibitions, or collaborative design workshops. Now, wear your TouchDIVER, put on your preferred VR Headset and start interacting with the virtual world.

Haptic Actuation Points | (up to 3) Thumb, index, middle

Tracking | Free space movements

Software Compatibility | Unity, Unreal Engine, low-level API interface

Software extra included | A proprietary digital hand model that gives a realistic views of the hand gestures and of the user interactions with virtual objects.

Hardware compatibility | Oculus, HTC, Windows Mixed Reality

Working time | 2h (average usage)

Cleanability | Quick and Easy

Actuation Points (Up to 3) Thumb, Index, Middle
Tracking Free space movements
Software Compatibility Unity, Unreal Engine
Software Extras Included A proprietary digital hand model that gives a realistic view of the hand gestures and of the user interactions with virtual objects
Hardware Compatibility Oculus, HTC, Windows Mixed Reality
Working Time 2h (average usage)
Cleanability Quick and Easy

Deploy in 3 steps

Get the Hardware with its SDK and Tactile Library to Easily Create your Materials

Integrate Tactile Sensations into your Experience

REQUEST DEVICES

Provide the Experience to your Customer

Deploy in 3 steps

Get the Hardware with its SDK and Tactile Library to Easily Create your Materials

Integrate Tactile Sensations into your Experience

Provide the Experience to your Customer

REQUEST DEVICES

Deploy in 3 steps

Get the Hardware
with its SDK and
Tactile Library to
Easily Create your
Materials

Integrate Tactile
Sensations into your
Experience

REQUEST DEVICES

Provide the
Experience to your
Customer

Zero 
Springs

Zero 
Wires

Zero 
Backpacks

Zero 
Invasive Tech

360° 
Feedback

100% 
Intuitive

Full
Immersion

<200g
Weight

Haptic feedback

Forces, vibrations and thermal cues are combined to achieve a level of realism never found before in any haptic technology, as acknowledged by all our customers

Forces

Temperatures

Textures

Haptic feedback

Forces

Temperature

Textures

Forces, vibrations and thermal cues are combined to achieve a level of realism never found before in any haptic technology, as acknowledged by all our customers

Modularity

Each thimble can be unplugged, at any time, from the Control Unit, enabling “lighter” experiences.
In its complete configuration three actuated thimbles stimulate the user hand, for a compelling haptic rendering

Like what you see?

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Modularity

Each thimble can be unplugged, at any time, from the Control Unit, enabling “lighter” experiences.
In its complete configuration three actuated thimbles stimulate the user hand, for a compelling haptic rendering


Like what you see?

REQUEST DEVICES

Finger Tracking & Digital Hand Model

Tracking of the user’s fingers is achieved through our novel-patent pending technology integrated in the device. This technology is coupled with a digital model of the human hand, included in our SDK

Wrist Tracking

The TouchDIVER comes with a Universal Adapter hosted on the Control Unit that can be used to plug-in most commercially available controllers (HTC Vive Trackers, Oculus Controllers etc.). It comes with a universal adapter hosted on the control unit and a HTC Vive adapter.

The adapter can be easily removed to attach markers and reach a higher level of wrist tracking accuracy in structured environments equipped with optical tracking systems

How to integrate?

LEARN MORE

Finger Tracking & Digital Hand Model

Tracking of the user’s fingers is achieved through our novel-patent pending technology integrated in the device. This technology is coupled with a digital model of the human hand, included in our SDK

Wrist Tracking

The TouchDIVER comes with a Universal Adapter hosted on the Control Unit that can be used to plug-in most commercially available controllers (HTC Vive Trackers, Oculus Controllers etc.). It comes with a universal adapter hosted on the control unit and a HTC Vive adapter.

The adapter can be easily removed to attach markers and reach a higher level of wrist tracking accuracy in structured environments equipped with optical tracking systems.


How to integrate?

LEARN MORE